SwiftMediaInfo
A native macOS front-end for MediaInfo. Every field your media files carry, readable, comparable and free.
Built once, built properly, built to be forgotten about.
Building apps for people who care about the details.
Two so far. Both started as something I needed and could not find.
A native macOS front-end for MediaInfo. Every field your media files carry, readable, comparable and free.
Password recovery for documents and archives you have locked yourself out of. The rest is still under wraps.
Still being built. It'll be here when it's actually finished.
I am Undisclosed / Data Lass.
I like computers because their potential is almost infinite. That can be good or bad — depends how you look at it.
I'm the sort of person who runs into a problem and wishes I could just fix it myself. Most of the time, I can't. But with AI and the right tools, plus relentless dedication and an obsession with the craft, I can usually build my way to something that solves it. I share them because I think they might help some of you too. I guess.
Deep into upscales and remuxes for films and shows. I love colour grading in DaVinci Resolve — I don't really have the hardware for it, but I try my best, and sometimes I even surprise myself.
Pretty much every genre.
The Last of Us, Assassin's Creed IV: Black Flag — that new remaster looks amazing — Resident Evil, Ghost of Tsushima and Yotei, which was so epic, Detroit: Become Human, Red Dead, GTA. I could keep going.
When I don't want a story, I want speed. DriveClub is still the best racing game ever made. Forza Horizon. Ace Combat, if it's jets.
Both fiction and non-fiction. I read manga and other novels from time to time too.
I'm a very curious person — curious, not nosy, there's a difference. I keep experimenting with whatever I have in my vicinity.
Everyone has a process. Mine comes down to one rule.
Make it so good I never have to think about it again.
The best things in your life are the ones you don't think about. You buy them once and forget them. Years ago I paid over the odds for a 1000W power supply, 80+ Platinum, and seven years later it still runs like it came out of the box yesterday. That's the bar. Whatever I make, I want it to be like that.
It costs, though. It takes so much time, so much effort, and sometimes it means I don't get the hours with the people I love. Some days I love that part of myself and some days I really don't. Ups and downs. Part of life, I guess.
The method itself is simple.
Decide what the finished thing is before writing a line of it.
Sized so each one can actually be finished, not just started.
Slow. But it keeps the vision intact all the way to the end.
It's slow, and that's the trade. But it gets the job done — and if the work is good enough, there's no need to market it.
SwiftMediaInfo came out of exactly that. As a remuxer I used the official MediaInfo app every single day — it's the best thing to happen to remuxers and media people, genuinely. I built mine for the small things: zoom, a compare mode that actually highlights the differences, sharing the output, an interface that feels like it belongs on macOS. If you're going to use something every day, it's worth pouring in far more than seems reasonable. Your brain notices. It changes how the whole thing feels.
Undisclosed
Honestly? I'm a very private person. I only open up to a certain few people, and that's just part of me.
0369
The 0369 part might be unexpected. I was signing up for a website, the "undisclosed" username was already taken, and that sort of made me furious — . That was funny now that I think about it, lmao.
Even though I studied management, I also have a deep interest in science, and I came across Nikola Tesla and read up on him many years ago. For some reason, his obsession with the numbers 3, 6 and 9 stuck with me — and I just used 0369 to ever so slightly distinguish myself.
Kinda cringe. But everybody's at least a little cringe if you think about it. You realise that more as you get older.
I do accept them, and there is exactly one way. Everything I put out is free and stays free — nothing is held back, and nothing arrives sooner for people who give.
The only way
Open the list, pick something, buy it. Steam lets you check out as a guest, so you do not need an account of your own.
If the checkout will not let you, it is because Steam requires a gift to come from the same country as the recipient. That is worth knowing before you spend anything. If you still want to, a Steam gift card code sent to me on Discord works from anywhere.
There is no other way to send anything — no wallet addresses, no payment links, no accounts anywhere. If you find one asking for money in my name, it is not mine.
Why only Steam?
Because it tells you nothing about me. Every other route — payment processors, bank details, anything with a form to fill in — ends with my real name sitting in somebody's database. I'm a private person and I intend to stay one. A gift from a wishlist needs nothing from me but a username.
It also works, which is the part that surprised me. Games are what I spend money on anyway. So a gift is money I don't spend — and that goes straight into the AI subscriptions I build with, into refining what's already out, and into whatever comes next.
None of that cost is ever passed on to anyone using what I make. That's the whole arrangement: the work stays free, and if you ever feel like buying me a game, it quietly pays for more of it.